﻿#if No_No_no_Error
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Ball : MonoBehaviour
{

	public bool hitTarget;

	// Use this for initialization
	void Start ()
	{
		hitTarget = false;
	}
	
	// Update is called once per frame
	void Update ()
	{
		
	}
}
#endif